the quirks are also really nice if you want to drop the ECM, but i really think it meshes well with the playstyle i use to employ this build, allowing the. Set up variant inheritance for omnimech set of 8 quirks. AC 20, 3 Large Pulse Lasers, Laser AMS, 4 tons ammo, Light 325 Engine, 7 Double Heatsinks, Light Ferro-Fibrous Armor. The SRMs do 30-40% more damage per second (depending on quirks), but at half the range. Problem: Even though there are 2 hardpoints on the shoulder, it always forces one HLL into the shoulder and one lower down on the torso. The KFX-PR, COM-TDK, UM-K9, UM-R80 and WLF-GR mechs are also great, but since they are only available for MC I excluded them from the list (though the UM-R80 will be released for C-Bills later, I suppose). You are playing a game where 50-point alpha strikes are nothing exceptional. By the way, should you wish to quickly get up to speed with the numerous changes since April 2021 (aka Cauldron patches), you can read this thread as. Choose your engagements wisely (ie, bully isolated mechs and keep the enemy guessing where you will be in the next second) and you will be the bane of the red team. 5: 1. is an established. MechSpecs is a community for every level of MechWarrior Online fan. 3: Aaaaand Union dropship battleground. Hey, I am Lumi and I am a relatively new player, I guess. It's maximized in terms of roomy with only shoulder/upper arm actuators and is jump-capable. Uziel 2S is the fastest, but dual ballistic Bushwackers can get almost the same top speed and at 97 KPH the payload space is the same between the two. Started MWO recently and got in love with Kaiju back in MW5, and definitely want to learn how to Assaults with him. Lastly, you're mixing projectile and hit-scan weapons. where are those codes shared anyway, tired of missing out on them because the discussion gets buried xd This one was shared in the Twitch stream for the MWO championship, as a bonus for those spectating, and later on the MWO Twitter, though it was shared beyond those obviously (and PGI is fine with that). ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction The full speed brawler build with MASC is a pseudo light mech that goes 118kph forward and 70 backwards, so it can reposition as a pretty devastating flanker or someone to support scouting lights. MechWarrior Online > General Discussions > Topic Details. nav-alpha. This build is hilarious, if you double-tap the uac20 you do over 100 dmg alpha. Its a bit of a kitchen sink build, I'm sure there are things that should be done to optimize it. Navy MWR provides excellent customer service, convenient program availability, modern facilities and amenities, a safe program environment, and low or. Spent quite a bit of money changing its build to a 5 ERSL + LBX20 + MRM40 with a standard engine, but I’m 90% certain this build isn’t optimised. My workaround has been to copy/paste the desired armor value into the field. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. Pattonesque Jul 14, 2004 johnny jesus and the infield fly rule Crusader trip report so far: Crael with 10MG/4SRM6 does a lot of DPS but has to stare and is fragile/priority target. 0 website. The Marauders have both high armor and high. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. For Lights, consider the Hero Panther Katana Kat (PNT-KK). d) Voila! You can now see which mech chassis/variant has the HSL quirks you are looking for! Note: Some of this OLD MechDB website HSL data had been contaminated with early 2021 Cauldron HSL changes. You have some flexibility between heat sinks and ammo. The mad dog has excellent hit boxes, so its easy to torso twist damage into those tanky side torsos. nav-alpha. Build #2: Nova with 2xHLL + 4xHML (Mean big alpha that gets you up to 85% Heat Capacity, but needs time to hide+cool) This build can be rushed when mech runs hot. includes ghost heat tables!) You can access the site here: Should probably get the Twitter up and running again. Hbk-iic's are a glass cannon. As an honourable mention the orginal mechlab used for many years was the one from smurfy: Unfortunatelly it is no longer updated so please refer to nav-alpha if you want up-to-date data. sorry for the long absence, MechDB is back with an all-new 2. MWO Comp is pleased to announce the details of the 2023 MWO Comp Championship Series (MWO CS), a worldwide competition that will determine which team is the strongest MWO team in 2023! A collaborative effort between MWO Comp and Piranha Games, the Championship Series is designed to serve as the true end game for. The alternative would probably be something like this: bl-7-knt-l [mwo. You can also change the Heatsink for a CAP. If you are going for long range shooting, I could see the velocity option being very helpful. I wasn't able to find a list and the wiki was totally useless as usual (their ecm list just shows the table scripts) but I found a partial list on the forums and figured I'd post it here for reference in case anyone else needed it. For Reference I give you this. Meh, trip-light PPCs are better than an ER. Sure this is a useful tier list, but in PUG games other Mechs can also shine. Roughneck 1C - ac20+3 x 6srm6a. I actually love HSL quirks. It looks like they left one jump jet on there which is pretty standard in big mechs just to help you go up hills and un-snag yourself from mailboxes. Super nasty and a awesome brawler. Its a fun build. Hvy lasers have a long burn time and require more exposure to the enemy, so being able to quickly re-position during cooldown and strike from an unexpected angle is important. I've been using the light PPCs to scare opportunists from being too bold at range. nav-alpha. JJ and speed allows this mech to position quickly, pop-tart with the 2 top PPCs, and a big CT makes this mech XL safe with twisting recommended to use ST and arm armor. Usually either 3 PPC (or 3 LPL) + 10 ERuL for trades or 2 LPL+6SPL+6ERuL for brawls, the latter being my favorite build by far. Smurfy was truly a service to MWO players. Poke with the ER PPC and melt off their armor with the medium lasers. It's small so you can increase your uptime by attending to conflicts where you'll be mostly ignored. Cool shots are mandatory. "All you need is a flea with a couple machine guns. The nature of the teams and maps also factors into all of this and it's what makes it preferable to have a high alpha or some high DPS at one given range rather than having low alpha in many different situations. Welcome to GrimMechs! This site is an ISENGRIM project created by Tarogato and Scuro and is supported by our community contributors - a tireless legion of trusted and proven high-tier competitive mechwarriors who live the meta and are dedicated to providing the community with curated mech builds, mech-ranking lists, and the occasional tutorial and. The should add light theme too. Engine: Clan XL 170. Alpha Technologies Ltd. But imo if you want to run LBX10 then either you run multiple (Cyclops Slejpnir) or use weapons that match their cooldown. Cyclops 10-Q and the Maddog-A have a good missile hard points as well. by lammaer. It’s called mech. The Hangover has a RL HSL quirk. CRD-6T is great for up close and personal engagements with 2SNPPC and sml. GrimmMechs. Shoppers still had GW2 issue out, and the local mag shop had no PCGamer at all. Max JJs, 2ERPPCs for constant poptarting, 10 SL or ERSL or SPL for loving things up at. 5 tons of ammo gives it a potential to do 600dmg (baseline) with 25dmg a pop or 10dps. You may do this by clicking the "Donate" button at the top or bottom of the page. 5MPL+2ERSL - MPL skirmish alpha This is the MPL build. I got the platinum pack, and am looking for recommendations for the Adder A. And you gain 2 tons compared to the 2A so you can still be fast. nav-alpha. You can run MRMs on any IS mech with good hardpoints. FaceTime isn't a great strategy with such a squishy mech, and the rac5 attracts so much attention that the benefits of being a light (being ignored for something bigger) don't really present themselves at all. max vent calibration and lift speed, though they're. ago. The other 55% is based on other performance stats. you can fit 2hll and. 5%, Heat -5%, Range +5%, Laser Duration -7. ago. com ). ALSO NOTE: Another viable build I have found is scaling down to a Standard Engine 290 and fitting dual HGauss plus AC-20. It has 2 Energy and 4 Missile hardpoints, and it's jumpjet compatible. User mechbays, custom theorycraft, equipment tables, (some) mobile support, available now at mwo. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction At this time, 2. Ferro doesn't provide more protection per point, only more points per ton. As I said above, last game I only saw 2 enemies. Awesome 8R, 4xLRM15+TAG, Artemis optional. 70 damage alpha that you can fire multiple times in a row while having the mobility of a 50 tonner, it just destroys peopleon1-iic 45 alpha and 2. Forgot to pay for the electricity, I guess (I'm sure MechDB 2. Just wanted to say, tried out the Awesome. Fire+hide. #mwo #mechwarrioronline #battletech Fafnir Juggernaut Build Showcase | Mechwarrior OnlineBuild :. You can access the site here: If you would like more frequent updates or to talk about features/report bugs etc, you may join the MechDB discord:. Also, during CS22, the Call-to-Arms feature for Competitive Play. The KFX-PR, COM-TDK, UM-K9, UM-R80 and WLF-GR mechs are also great, but since they are only available for MC I excluded them from the list (though the UM-R80 will be released for C-Bills later, I suppose). MRMs are spread damage, so the alpha is not the same as pinpoint alpha. Is anyone else having issues using the mwo. nav-alpha. AS7-D: Ballistic cooldown, Ballistic weapons velocity quirks! b ) Look for "HSL" quirks the lower-left hand side. To actually explain why the engines work differently, you suffer engine death after taking 3 crits to an engine. Personally I would prefer fleas over locust. 1. 0) - Firing 5 or more applies a large penalty. Pulse laser, 1x LRM20 + Artemis and 1 AMS, not to mention the BAP. 36 comments. I drop the medium laser entirely, as it doesn't contribute very much to the build's alpha and is kind of cumbersome to use with ppcs, and is a pretty heavy detriment to the build's sustained dps (replace it with a heat sink), which I believe to be it's strong suit. Terra Therma with its high ambient temperature and lava hot spots is a rarely played exception. The ECM/masc Phoenix hawk is probably the best medium in the game. Don't alpha, and use the fact that you have decent speed and jump jets to quickly poke and shoot before getting back into cover. Good geometry/hit boxes and the ability to spread damage also help. For the record, my previous go-to 'mech was the Blackjack BJ-1 with a superstock AC/2 build, here is the build I've been using on the Panther: How do you Panther?Quintessa-K • 10 mo. So Tier 5 can be matchmade up to Tier 3. by Affectionate-Fig-394. . Just pick a medium that calls to you and check the weapons that it can use, given that those are weapons you want to try and use, after that you can decide more things as you got the basics down. The ultras are good for medium range but need you to lead with aim. But I do fairly well in it and have fun. I think pop tarting with the shorter burst time HAG20's is easy enough. com] The lasers are optional, you can put in a TAG against ECM, or bring a Clan Active Probe. Missile skills narrow the spread of your chainfire MRMs for firehose. VERSION 1. Can also be refitted as a MRM60 brawler. MechDB does not keep credit card or other payment information in its records. Alpha heat is 16. Register now, and join us on our discord for more MWO goodness! And. 7 alpha strikes until overheat. A bigger AC is actually better for this than two LB10's. This will be a bit awkward. Register now, and join us on our discord for more MWO goodness! And. Mad cat mkii is good? : r/mwo. Posted 29 May 2023 - 07:45 PM. #10 justcallme A S H. 74 So my recommendations are: Warhammer WHM-6R Timberwolf TBR-S or other variant if you're not a fan of JJs. was not implemented. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. One my friends and I built for giggles, a Catapult, but I forget which variant, and one I built as an experiment, on a Bushwacker (I forget which variant). org) and ‘mech builds from MechDB ( mwo. Madcat II Dakka: [mwo. . You can either dead side the mech with the ppcs in the right arm or put them in the left to retain firepower after losing the gauss torso. Be the god of thunder. I never found much that I liked, so I decided to build around the rotary autocannon. 4LPPCs, stealth and heat sinks. Gonna give you 1. The crb-20 is has no jump jets so it can't poptart. Less Armor = Less Survivability. 1. isengrim. 5 Damage each — GHSL = 3 — 25. MWO. com] The two have similar damage outputs, with the Large Pulse Laser version having a smidgeon worse performance, but you get all your weapons at about the same weapons distance. Back to top. For our convenience and pleasure (all variants also have pretty good armor quirks): SR-1: Gauss Cooldown -15%, Ballistic Velocity +15%, Heat -5%. The high torso mounts and small hill-peeking profile also means you can expose minimal part of your mech while getting both ERPPC's down range. ~This technique is only for extremely ammo-starved builds. 5 when Splash is included) Damage Limit ( It has a Splash Effect. First guy was a heavy. So a Clan medium mech can definitely field a larger ballistic weapon +. Essentially you are one of the fastest and most heavily armored mediums. Nova Cat B, 6xLRM15+TAG. nav-alpha. The aim for this change is to make single heat sinks into valid options for number of mechs and build configurations. Welcome to having "metaphorical egg-on-your-face" for the timebeing, 'Kirv Goldblade', as I happen to explicitly NOT be talking about the Stock Loadout for the ANH-GZ(LGD) at all. nav-alpha. Lich Emperor May 10, 2022 @ 7:35am. Register now, and join us on our discord for more MWO goodness! And. Yeah, I could see running in and playing the 2hll 2ermlas completely wrong and eating a bunch of damage. org) and ‘mech builds from MechDB ( mwo. Never compare Clan and Innersphere stuff because Clan tech is much more efficient in damage, critical. nav-alpha. Also, during CS22, the Call-to-Arms feature for Competitive Play will be active - which allows teams to advertise. Tonnage rounding behavior in Mechlab has been altered to be less confusing for the final ton. Let's review. My current statistically best medium is a 6 MPL Nova. (Which they do annoyingly often. 07 GETTING STARTED - DISCORD - YOUTUBE - TWITCH CHANNELS Mwoleagues - Mwoleagues2 - Mwoleagues3 - - INVITATIONALS KNOCKOUT - PRIZES. BAS-A might be interesting with the ECM + JJ in the CT. You can, for instance, do an old-school FS9-A with 8 SPL, or you can do something like this and be effective at mid- and short-range: 43 damage alpha with huge beam duration decrease. CLAN AUTOCANNON 10. 0 website. But on an Atlas MRM40 just doesn't cut it. u/Alias_Mortis. Large X pulses feel like they really need a buff, their DPS is only barely above a normal large pulse laser. Single Heat Sink: Dissipation. Here are a couple builds you might try. Max Engine Rating: 170. Does anyone know how to add hand actuators in mwo. The only thing out of date with. . The laser & ppc overheat to alpha is not accurate, especially for clan mechs and a number of strong IS builds too. Great for corner peaking and a 30 damage pinpoint alpha is nothing to sneeze at. Huntsman (any), VGL-3 or VGL-A for 3xLRM15. com] or pure laser [mwo. Roughneck 1C - ac20+3 x 6srm6a. 43. Things that are working: - Browse (mechs and equipment. SHS now raise your heat cap higher than DHS. ERLL builds with it are not worthwhile. Been working on this for a bit, and I wanted to share with you all the stats and quirks for the new variants coming in the 2023 Rewards Program! To check your eligibility status for the rewards - CHECK HERE. Systems: Command Console / Beagle Active Probe / Laser AMS. If you want an IS vomit GH 5J with larges is a good "user friendly" option as well. He also regularly updates it with announced mechs, so mechs that haven’t even been introduced are on there for theory crafting. Slap 3 AC/2 or RAC/2 in the right torso and go to town. . Better for the Eyes. 25: 480: 960: 0: 3. PGI could rake in a little more or maybe a lot of money from selling Phoenix or Founders due to the buffs and exclusivity of these mechs. This is the strange build I use on my Hangover. It has ECM, HSL +1 for LPPC, and can carry a pair of machineguns for close combat. Military, Canada, Rank. 8m) 10% range quirk makes a big difference (341m range vs. This change, popularised the 3 SNPPCs and AC20 pinpoint combo we see in many of the short range brawler reference builds today. edit bw or 6r can go 2erppc+2lightgauss alpha This build is probably the best for the current meta indeed. Register now, and join us on our discord for more MWO goodness! And. The mad dog has excellent hit boxes, so its easy to torso twist damage into those tanky side torsos. Crusader 5K and 6T also have amazing mounts and jump jets, making for very easy poptarting as well as room to spam SRMs or small lasers to help if you get pushed. You're not going to find an IS heavy that meets all those criteria unless you sacrifice some speed. don't fall for LRM builds, they too are a noob trap. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. 1. MechWarrior Online > General Discussions > Topic Details. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. IS XL's have 3 crits per side torso, so die to a torso destruction. Okay, after some testing, the MedPulse+MRM40 setup really didn't work. Hi, MechDB released v2 a while ago, and I've silently updated the link to reflect that in the past. 1. I will. All trademarks are property of their respective owners in the US and other countries. I am with you about the fonts! A little bigger and the colors on Black are nearly unreadable. Back to top #3 Ekson Valdez. Omni builds are fine, but need to use the CT for obvious reasons. Modern Naval Warfare is the next generation naval combat simulator, which will immerse you in the dark and unforgiving world of the modern high-tech naval battlefield. Problem is, it goes away after half a second, so you can't input a numerical armor value. 5ton ammo by shaving armor from head/arm/legs. Build: 2x SRM 4, 4x ER Small Laser, 4x Jump JetsBuild Link: 1000 Subscriber Giveaway is still happening. Purchase: Account - Platinum Upgrade - New Avatar - Archives - No-Ads - New Username - Donate on Patreon - Banner Advertisement - Smilie - Stick Thread - Gift Cert. So I may have had a few drinks last night and bought the dakka raven. Super nasty and a awesome brawler. those mechs can pretty much do any role, especially Timberwolf thanks to being omnimech. nav-alpha. tehwubbles • 10 mo. The CRB-20 has only 6 energy mounts, so it's not going to. If they don’t mind the minimum range atms are a really good choice, but personally I run a shadowcat B with the right torso set to the A variant, so I can mount 3 srm6 with Artemis and two heavy small lasers. Considering that lasers aren't viable for that, I'd recommend the Archer Tempest, MRM80 + 6 small lasers. Typically, MRM-heavy or exclusive mechs are ones with torso mounted missile hardpoints. almost overheats from a alpha strike from ghost heat, use only if you got a killer shot, otherwise use both chainfire and buddhist monk levels of patience to rhythmically fire the weapons as fast as possible without trigger ghost heat (which starts at firing 2 UAC/20s in close secession) if you can get the rhythm down, you are a stream of UAC. Pir 1 and the laser options are still good. 0 website. The other popular one is the 27W. Lct-3m is also a good mech for lasers and speed. Keep that in mind to see if you did especially good or bad in any given match. Though, frankly, the "best" Sun Spider right now is the SNS-D with 4xAC2. Can you imagine if MWO's GUI didn't lag every time you clicked anything, was organised sensibly, it didn't take 5 clicks to get to anything and, dare I dream, didn't halve your framerate in-game?I'm guessing no, that people would say you should either boat more sustainable MLs or MPLs or bump up a group of HMLs into an HLL. Ilostmycactus Aug 11, 2022 @ 10:27pm. They sport 2 energy hard points on each leg, that require a "second pilot/gunner", to operate, and in MWO there isn't that kind of A. The Battlemaster seems pretty fun to use with a ER PPC, LB10X, MRM10 and 6 medium lasers. com). . com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. Is this a all right build for this mech/ for a newish player? the head to around 12. #7. com). 5% heat for 3% pulse laser duration and 10% cooldown, definitely seems worth. Military,. After saving a build, the saved variant will appear in the page title and browser history. Increased heat penalty multiplier to 24. For the total number of mech chassis, this below website is slightly stronger (still need to manually count this though):AS7-D-DC. I recently purchased the Cyclops sleipnir because I saw many on various sites saying it was good. #mwo #mechwarrioronline #battletech Marauder II 4HP Build Showcase | Mechwarrior OnlineBuild : : WWE. isengrim. 3. So a light, medium, heavy, and assault are all theoretically capable of winning a 1 on 1 fight with a mech even of another weight class. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. For reference, a rough "average" match score is about 250 or so regardless of whether your PSR went up or down. The main big cost sink on mechs is swapping structure and armor, and buying engines. Victor 9B- AC/20; 2 x SRM 4; 2 Medium lasers light Engine Jumpjets are important as an ambusher. ) When fielding a UAC, pay attention to the mech's quirks. 0 - BETA view changelog Equipment menus in the Mechlab are now collapsable. ago. Juke and dodge even. Non laser stealth mech builds : r/mwo. isengrim. It can move at 153kph before speed tweek. ER mediums with base mech quirks have an optimal range of 420 meters, but are able to hit up to 840. That also being said, ams ammo explodes, so if you don't have a safe place for it, that is a reason to go LAMS. Why Choose Us. As an extreme example, Clan Adder (35ton Light mech) can field just one UAC20 with enough ammo (thanks to MWO/Cauldron recent patches). Newer Than: Search this thread only; Search this forum only. I already have warhawk, i was going to buy Timber Wolf First and later the mad cat but he is with 50% of discount, so mad cat is worth to buy? TimSimsalabim 2 yr. Inner Sphere Assault Atlas AS7. S. . Pretty much as the title says, I am a new player who just made it to tier 3 today, and I'd like to experiment with different builds, but it's pretty difficult because I could not find any list online about how many of each weapons I can fire simultaneously without encountering any ghost heat (or even how much ghost heat can I expect by running over said limit). Ftn Tons Chassis Variant BuildName Loadout Engine BuildLink Range Clan: 35One suggestion from me, The PHX-2 [mwo. Grimmechs has a decent list. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health FactionThe MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. 5 kph); even without MASC the difference isn't that big (117 for PXH vs. But on an Atlas MRM40 just doesn't cut it. Some say that is a failure but I say that is character" or some such. Especially because nescar is a thing in the current meta, faster Mechs/loadouts work great at the moment. com web site? Slow loading, not loading or invalid data?#mwo #mechwarrioronline #battletech Marauder II 4HP Build Showcase | Mechwarrior OnlineBuild : : WWE. Keep in mind grimmech does have some very very old builds that might not be as optimal any more either due to meta or quirk changes thought on the madcat B (assuming thats what you bough) I cant think of. Most IS heavies can run AC20 2 snub, some have suggested the Mad 5M, others include the Thanatos (the variant with ac20 quirks), Warhammer 6R, & Catapult K2. The Rakshasa is a completly diffrent mech the annihlator in lore was extinct to non-existant in the inner sphere until after the clans Dragoon compromise brought the Wolf's dragoons to the inner sphere bringing with them annnilators and other star league mechs many like the Annihilator never actually existed in the Inner sphere as Kerenksy took them and the plans with him before any major. isengrim. isengrim. Adder A builds. org) and ‘mech builds from MechDB (mwo. 1 alphas before overheat and you can shoot two at cooldown forever ERPPCs are not really brawl weapons, though squirrels will flee after 1 or 2 hits to legs if they still can. Display results as threadsThe 7R, with 7 medium lasers will be interesting, right up until you lose the right arm/torso. c) Click on the HSL quirk you are looking for. With 3LPL it's only a 39-pt alpha, and there is the ghost heat issue to manage. The alternative would probably be something like this: bl-7-knt-l [mwo. User mechbays,. Thanks to Exilyth for the OP, I just copied the list he compiled and added some steam formatting. you can run an lbx 20 and smls on it or do the common mpl hmg build. IS mechs don't have omni tech at least for now, but Warhammer has lots of different hardpoints to pack enough firepower. Currently I'm using the 3 erll build and it just feels bad. not enough to have a really significant effect on your 'Mech. hint hint mechdb devs. MWO also doesnt allow normal crit rolls onto engines IIRC, so you cant get crit out by having an. 0 has the majority of its features built in, but some are still in progress and the site is a bit rough around the edges. MWO Comp is pleased to announce the details of the 2023 MWO Comp Championship Series (MWO CS), a worldwide competition that will determine which team is the strongest MWO team in 2023! A collaborative effort between MWO Comp and Piranha Games, the Championship Series is designed to serve as the true end game for. com ). High mobility is a huge plus when playing with heavy lasers. com ). More armor, ECM, JJ and bursts a little harder with more heat capacity than Scorch. org) and ‘mech builds from MechDB (mwo. I ended up. Fast at baseline plus 140+ with masc. Victor 9B- AC/20; 2 x SRM 4; 2 Medium lasers light Engine Jumpjets are important as an ambusher. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. I. 3. Title. Many Units both competitive and casual recruit out of the MWO Comp Discord server which can be found here: ReplySniper Heavies: The Warhammer 6R is a classic, and it can mount 2 light gauss and 2 erppc. HNT-PA: 4xSRM6 on the torsos, medium pulse lasers on the arms. CDA-2B is better at shooting down UAVs, but the pitch of Cicadas is huge after all, so you won't face this problem with the 2A a lot either. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Night star 10P - can do 4 arm mounted RAC2s, with quite high arms, one of the best RAC builds out there. DHS = double heat sink. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. Keep in mind that because of the high extent of refits possible in MWO, lore/kitchen sink builds are rarely viable and optimization around specific engagement style rules the battlefield. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Generally Gauss without lasers for backup is going to feel pretty under-gunned on a medium. If stare time concerns you, swap things around a little for a brace of cMPLs for still slightly better sustain and even more damage than the LB-20X. isengrim. 0 would be back up soon!)Lasers suck is a horrible take to the point that I just don’t know how you could ever even consider it, you stripped legs AND TORSO before an entirely empty arm, XL engines are perfectly viable on brawlers and skirmishing lights, and your SRM snub build has almost no ammo to the point where you might as well drop the srms and go dual snubs. Now that MechDB 2. Works decently. 2HLL + 6ERML is a 75-point alpha. Former is a hair more sustained DPS (insignificantly so as its 1 more DHS), and it moves very fast for its class, or the latter being still faster then most assaults, 28 DHS, and like 80 damage per exposure.